There are tons more where those came from. Do yourself a favor and just download the WADs themselves.) (I’d link to all these, but I can only find the MP3 versions up on the web and I don’t think the new instrumentation works as well as the old MIDI versions. Klem’s work on Memento Mori II or STRAIN is some of my favorite WAD music ever: the slow, cautious build of “Simple Solutions” into pulse-pounding gloriousness the soul-crushing sadness and hopeless struggle embodied in his “Woven Fear ” or the I-can’t-decide-whether-to-be-terrified-or-exhilarated duality of “Destiny” as it shifts disorientingly from climactic, final-level epic and discordant nightmare-fuel.
Take the legendary duo Mark Klem and David Shaw, for instance. If you’re not a big Doom person, I wouldn’t blame you for not believing me here, but I honestly think the world of Doom WADs hides behind its humble exterior some of the most beautiful music in the videogame multiverse. Really music will make or break a levelset for me, and when is makes it, it makes it. The minimalistest story, some level design that makes me feel like I’m progressing and accomplishing something, a strong soundtrack - that’s all I need. I feel more invested in a good WAD than I do in 90% of videogames. A great Doom WAD is an emotional experience for me.